smallsurvivor: (27; in the open)
[Clementine's had a fairly rough couple of weeks. All was well and good when Lee popped up out of nowhere and wasn't a zombie. But then just when everything was incredible, Jack and Lee didn't get along, and then it was decided that Miss Trinkett would move in and it's all given Clementine a horrible churning sensation in the pit of her stomach.

But it's not the kind of thing a kid can just talk to people about. People have a habit of not really listening, so there's not a lot of point in going on about stuff that bothers you. Instead, Clementine is making a productive use of her afternoon. she's drawing. There wasn't any convenient paper handy, so she's just using the journal instead. People will probably flip the page or something once she starts, no big deal.

The drawing itself isn't particularly artistic. She's got very little natural talent for that sort of thing. It's a bit of a crowd on the page, with two frowning men and a woman with hearts over her head (you can tell she's a woman because she's got a triangle for a skirt!). There's a smaller stick figure also present on the other side of the page, disconnected from the other three.

It would be easy to overlook, but she's also been humming as she draws. It may or may not be annoying to some.]
smallsurvivor: (10; nerves)
[Clementine woke with a shudder, body jolting itself awake. She hadn't intended to fall asleep, and particularly not in a place like this. It was a wide open forest, far from the confines of a safe place. She must have been careless, probably exhausted. It was a miracle she woke up with her face still intact! Before she could do anything, there were certain important points that needed to be thoroughly examined. Her arms, suddenly bare (why bare? She'd been wearing two shirts when she was last awake!), didn't seem to have any visible bite marks. Nor did her legs. She was sore around her shoulders, though. Had she been bitten there?? She'd have to find a mirror to be sure.

Or other survivors. Clementine was supposed to be looking for Christa and Omid. She hoped they weren't dead. Moreover, she hoped she wasn't dying. Whatever happened before, staying here was a bad idea. Lee didn't give up everything just so she could forget what he said! She just needed to keep her gun close and--

Oh gosh. Even her gun was missing! She'd have to try to find an abandoned store with some other firearms. And then she'd potentially have to find a way away from whoever cleaned her up and changed her clothes. They were probably really nice people with good intentions, but what if they weren't? Ever since the walkers started shambling around, she'd thought she knew who was trustworthy. But now most of the trustworthy people were dead. And she was on her own and nobody was going to look after her and why wasn't her gun anywhere??

She needed to get moving. She'd go off on her own and she'd figure out where she was and why she was there and then retrace a trail back to Savannah. Christa and Omid were the last semblance of family she had left. They had to be somewhere. Clementine needed them to be somewhere. She needed them to be alive. She needed to touch their faces and gauge the life in their eyes and make sure nothing terrible happened. It was possible that the people who cleaned her up were still alive, but it was just too risky to try to attract anyone's attention. If she came across a pencil and paper, she'd just have to leave a thank you note instead.

At least the river was a landmark. Rivers led to oceans right? If Clementine followed the river far enough she'd have to run into the ocean, which was right next to the Savannah area where she wanted to be. Everything would work itself out. It just had to work itself out. More than enough bad things already happened.

Feel free to encounter Clementine anywhere on her journey. Perhaps she'll find you in the forest going about your business. Maybe you'll spot a silent pint-sized person peeking at you from around a corner near the outskirts of town. Clementine knows better than to approach. Walkers respond to sound. It's important to stay as quiet as possible.]

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Clementine

July 2013

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